Makosha wrote:Am UI the only one who thinks that the reason some players are so slow is that they are disabling the meter and taking practice swings, some players taking +/- 2 mins on each shot
Firstly, I doubt that anyone is doing very many practice swings. Also, I've learned not to try to figure out what other guys are doing, and just play my game. If someone uses a straight hitting controller, or slows down their meter... that, in and of itself, doesn't mean they picked the right club to begin with. Over the course of my video golf experience, I've seen a lot of would be pretenders - probably trying this or that various unsporting techniques, to try to gain an advantage.
But, in the end, you still have to know how to actually play the course on the fly, in order to score well; and straight shooting is not always the right idea, in the first place. In other words, straight shooting is vastly overrated. Some difficult pins are nigh impossible to even get a sniff of, without correct fairway angle, and a well executed fade or going draw to get it back there. The Open at Carnoustie is a classic example of a course that simply does not accept being overpowered. It's a thinking-man's golf course. The greens don't even allow shots to just enter and go where they please. Often, on Carnoustie, the player simply has to get extremely creative with where they will land their ball in front of the green. I'm surprised that some of the pros in The Open didn't just fly it long on 14 for example, to avoid that downslope kick. Some shots have to be thought through, in reverse.
Now, if someone takes a good while to take a shot - you might want to check that they have not been suddenly distracted with something in the background. They could be checking the score on TV, trying to take food out of the oven, running for a quick bathroom break, answering their front door, answering an important phone call, trying to handle some kiddos, etc. - Life happens, and video golf is secondary.
Here's another post regarding some of the variations in pace of play, and some proposed solutions:
http://pgls.golfladders.co.uk/forums/vi ... f=2&t=2495.
There's another thing that I've noticed coming back with a vengeance, and that is this game server's lag. Sometimes, the game server doesn't provide a particularly great connection between the host and the grouping - which can cause undue delays in a player's ability to even see a shot fully transpire, much less try to aim and setup their own shot, in a timely fashion. I've recently seen connection lag take 15 to 30 seconds just to allow the player to aim. So, there's another reason. Is your connection between all of the players in the grouping solid?
Finally, consider that this is not Tiger Woods Golf for the Xbox, and so it's not as easy as just swinging back and forth with a controller, every shot going straight... with a smart in-game caddie. - Rather, in JNPG, the caddie is more often totally clueless about club selection, and the cameras are much less intuitive - when it comes to providing the player all of the necessary information about the requisite shot conditions. Oftentimes, this game will have you aiming 30 degrees aft of the target. If you just guess and hit it, than you're just foolish. It takes at least 15 seconds to think through what you should hit, if you're actually thinking your next shot through.
The flustered UI in this game simply does not allow expediency, full stop.
It's taken me over two years to be able to think quickly, fiddle with this borked in-game UI, and then hit all within 30 seconds... and that's if my sole focus is on this game. But, that doesn't mean that, from time to time, any one of us cannot get flustered, or totally out of position out there.
So, there's a zillion reasons why guys might take more than 5 seconds to hit. The only solution to get a serious game is to set the shot clock. Simple as. Also, if you are trying to get other players to essentially play speed golf... than, you're not going to win over very many new friends. Reason being... if all you seek are serious games, than that's all anyone is going to give you, and nothing more. After all, no one has any time to chat, if all they're interested in is finishing the game before it ever starts.
My solution to not wearing myself out with in-game time wasting is to play Alternate Shot games. An Alt. Shot grouping can play 18 holes faster than 4 players can get through 9 holes of individual stroke play. Plus, the camaraderie is more fun, and it's rewarding picking each other up out on the course.