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Re: Updates

Posted: Mon Jun 03, 2019 8:08 pm
by Mwh65
Players can now share their CAG's with friends.

Your friends are listed on the following page …

ucp.php?i=ucp_zebra&mode=friends

Re: Updates

Posted: Tue Jun 04, 2019 2:13 am
by arsam
Why limit the solo round to only 9 holes? It would be nice to have the option to create a full 18 hole round also.

Re: Updates

Posted: Tue Jun 04, 2019 7:02 am
by Mwh65
You can achieve the Full 18 by creating 2 identical CAG's with Front 9 and Back 9 holes.

Having said that I will look into adding that option.

Re: Updates

Posted: Tue Jun 04, 2019 5:57 pm
by bobfletch
It is possible to create an ALMOST solo 18-hole round because I use it all the time to rate a course.

1. Set up a PGLS18 game with your required conditions.
2. In 'Tournaments' --> 'Public', select your PGLS18 game - but use 2 human golfers. This enables the round to begin.
3. When your 2 players have completed the 1st hole, KICK the golfer you don't want to be, and you will then be able to play all 18 holes on your own.

I haven't tried it, but you might be able to KICK the non-required golfer on the 1st tee, and then continue...

Re: Updates

Posted: Thu Oct 10, 2019 4:41 pm
by Mwh65
Players can now set whether "Dynamic Sky" is On or Off.

By default when added a new createAgame (CAG) it is set to "On".

Would be interested to know if there is a performance gain / hit when changing this option.

Re: Updates

Posted: Mon Jun 01, 2020 3:01 pm
by Mwh65
Chosen pin positions are now displayed for each created game.

Re: Updates

Posted: Tue Dec 08, 2020 6:38 pm
by Crusher
Have we all concluded that the Adaptive Lighting causes the 3D course grass to sparkle?

Re: Updates

Posted: Tue Dec 08, 2020 8:37 pm
by Mwh65
Crusher wrote: Tue Dec 08, 2020 6:38 pm Have we all concluded that the Adaptive Lighting causes the 3D course grass to sparkle?
:hmmm:

Re: Updates

Posted: Wed Dec 09, 2020 3:18 am
by Crusher
Mwh65 wrote: Tue Dec 08, 2020 8:37 pm
Crusher wrote: Tue Dec 08, 2020 6:38 pm Have we all concluded that the Adaptive Lighting causes the 3D course grass to sparkle?
:hmmm:

I just played with both Adaptive Lighting and Sky Scattering Effects enabled. I then disabled on of them at a time and proceeded to play 1 hole each way. I don't see any sparkle on the 3D grass on this weeks CTP. Now I wonder if the sparkle effect is when the weather is enabled.

Me too Mark! :hmmm:

Re: Updates

Posted: Thu Dec 10, 2020 10:52 pm
by Crusher
I decided to experiment with "sparkle grass" . I can't reproduce it! I guess back when I saw it happening for a couple of months it must have been due to an nVidia Driver version.

Maybe others see it when they play a 3D grass course. IDK :hmmm: