Bearpath update and Animations...
Posted: Mon Jan 17, 2022 2:28 am
Hey guys'...I fixed a couple of things on Bearpath, and added a version with animations.
1. Fixed water pane sticking out on #8 bunker.
2. Slowed the rotation of the Ferris Wheel so it looks more realistic.
3. Cleaned up a bunch of OB red stakes around #7, #10, #12 and #13, so it wouldn't be so cluttered looking.
On the Animations version, added some random birds flying around, some pigeons flying around the church bell tower, replaced the static ducks and storks with animated ones, and a butterfly here and there. But, that's about it for animations, so shouldn't be too big a difference in frame rates. (for me it was about 4 fps less on average)
I also included recorded rounds for my 3 wood challenge, no more than a 3 wood off the tee or 5 wood from the fairway! Have fun!
Bearpath GC V2
https://mega.nz/file/sJh0UBAA#oeqCBAWiT ... DdoPt3dU4s
Bearpath GC with animations...
https://mega.nz/file/hF5QRRaZ#6TVXMoiY7 ... Epd27nJknE
1. Fixed water pane sticking out on #8 bunker.
2. Slowed the rotation of the Ferris Wheel so it looks more realistic.
3. Cleaned up a bunch of OB red stakes around #7, #10, #12 and #13, so it wouldn't be so cluttered looking.
On the Animations version, added some random birds flying around, some pigeons flying around the church bell tower, replaced the static ducks and storks with animated ones, and a butterfly here and there. But, that's about it for animations, so shouldn't be too big a difference in frame rates. (for me it was about 4 fps less on average)
I also included recorded rounds for my 3 wood challenge, no more than a 3 wood off the tee or 5 wood from the fairway! Have fun!
Bearpath GC V2
https://mega.nz/file/sJh0UBAA#oeqCBAWiT ... DdoPt3dU4s
Bearpath GC with animations...
https://mega.nz/file/hF5QRRaZ#6TVXMoiY7 ... Epd27nJknE