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Re: Oakmont Beta
Posted: Sun Aug 01, 2021 6:43 pm
by pobee10
Perculator wrote: Sun Aug 01, 2021 4:18 pm
pobee10 wrote: Sat Jul 31, 2021 11:37 pm
What’s wrong?
There is a player in the lobby that always sets those conditions (Stormy, Hard Hard 14). When I saw Nib's post I posted the "LOL?". It was an inside joke, sorry for the confusion.
Perc
Ha no worries
Re: Oakmont Beta
Posted: Thu Aug 05, 2021 4:10 am
by mwalimu
I haven't played the course, but looking at the scorecard I noticed the 12th hole is par 4 on the Back and Member tees, even though the distance from either is over 600 yards.
Re: Oakmont Beta
Posted: Thu Aug 05, 2021 7:13 pm
by pobee10
mwalimu wrote: Thu Aug 05, 2021 4:10 am
I haven't played the course, but looking at the scorecard I noticed the 12th hole is par 4 on the Back and Member tees, even though the distance from either is over 600 yards.
thanks - clearly was intended to be a par 5. will be fixed on final
Oakmont - Final
Posted: Tue Aug 10, 2021 5:04 am
by pobee10
Oakmont has been uploaded as final. Lots of goodies added, more pins, assets etc.
Enjoy this beaut and you can catch it on TV this week as it hosts the US Amateur.
Re: Oakmont - Final
Posted: Tue Aug 10, 2021 8:20 am
by Mwh65
Oakmont CC has been updated in the PGLS Courses database and moved to final ...
pgcourses.php?id=530
Re: Oakmont - Final
Posted: Tue Aug 10, 2021 12:39 pm
by davefv92c
nice course sure makes the greens on the other Oakmont a real POS, great to see this course come back out
with good greens. a little slow on the loading time but it does load after a slight stall on 50%. it is mighty bright I could see some complaining but
IMO I think it looks great and plays well great job keep em coming and thanks for the time and fine work you have been putting out.
Re: Oakmont - Final
Posted: Tue Aug 10, 2021 8:15 pm
by pobee10
davefv92c wrote: Tue Aug 10, 2021 12:39 pm
nice course sure makes the greens on the other Oakmont a real POS, great to see this course come back out
with good greens. a little slow on the loading time but it does load after a slight stall on 50%. it is mighty bright I could see some complaining but
IMO I think it looks great and plays well great job keep em coming and thanks for the time and fine work you have been putting out.
thanks for the kind words. Can always re-release if most are unhappy with the lighting. i did tone it down during the beta, and it seemed to appease.
Re: Oakmont - Final
Posted: Sun Aug 15, 2021 11:16 am
by Seasider47
Just played another 18 holes on this superb course. I dont believe it could be bettered, lengthwise its very challenging, the greens were true and playing with dynamic skyes on was no problem.
Re: Oakmont - Final
Posted: Tue Aug 17, 2021 1:45 am
by pobee10
After watching the US AM coverage over the weekend, made some slight improvements. Realized a few of the aiming poles were missing, tweaked the greens appearance and fine tuned lighting with DL off as some have mentioned above. Updated version sent for upload.
Re: Oakmont - Final
Posted: Tue Aug 17, 2021 11:26 am
by Mwh65
Oakmont CC has been updated in the PGLS Courses database ...
pgcourses.php?id=530