Aberdeen Golf Club

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Bluesman
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Re: Aberdeen Golf Club

Post by Bluesman »

Ok i have found another problem on this course. When holing a putt on Hole 9, the flag appears in the hole just as the ball rolls in and then post shot box reports that the ball is in the rough and you must take another putt from 1 inch. That 1 inch putt will miss and even if you hole the putt it just keeps reporting that it's 1 inch away. You will only be able to go to the next Tee if you take a gimme.
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ScottL48

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Re: Aberdeen Golf Club

Post by ScottL48 »

what pin placement were you in when this happened? for hole 9

found it it was the difficult pin placement going to fix that

I have not seen the thing for hole 13 showing up on mine when I play it.

Thanks for the input as well Bluesman
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ScottL48

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Re: Aberdeen Golf Club

Post by ScottL48 »

So Mark(Mwh65) during some more testing Bluesman found some other things that were wrong with the course I hope that I have gotten them all fixed now, and there will not be another issues found with it, I have gotten the water hazard issues repaired and the hole popping balls on the 9th and 16th and the trees that were placed in fairway on 3. But I can't seem to duplicate Bluesman report about the 13th showing all the hole positions. Have tried all the pin placements during a round. But can't get it to do it maybe someone else has seen this and can elaborate on it to me.

Here is the new link for download: https://mega.nz/#!4QgCxIKB!kwUojLDAaSqv ... TL_jAJvZTs
ScottL48
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Bluesman
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Re: Aberdeen Golf Club

Post by Bluesman »

yeah disregard the hole 13 problem. It happened in practice mode, not in solo. Not sure which hole position on 9 had the problem. gonna go double check that. Ok i just double checked and it was either pin position 2 or 3, thinking it was 3.

Ok....i was able to play pin position 1 & 2 in practice mode. Pin #2 seemed ok as i accepted the putt and the score registered, however the ball did jump out of the hole after the putt was sunk. Pin # 1 has the same problem as Pin #3. Ball jumps out and you can only sink the putt with a gimme.
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Mwh65
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Re: Aberdeen Golf Club

Post by Mwh65 »

Aberdeen Golf Club updated in the PGLS Courses database ...

pgcourses.php?id=465
Mark Holliday (Mwh65)
(PGLS Owner)

PGLS is not affiliated in any way with the game creator Perfect Parallel.
To donate to PGLS click here
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ScottL48

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Re: Aberdeen Golf Club

Post by ScottL48 »

Do we still have members that are beta course testers? Was wondering it has been a few days since I have gotten any feed back on this course. I have played it many times trying different variations of plays and many different situations so if we don’t get any feedback by the weekend then I will assume that it is ready for a final release version.
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RandyG
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Re: Aberdeen Golf Club

Post by RandyG »

Hi Scott,

Very nice looking course and plays well.

* I found a tear in the sand trap by the green on the 4th hole, screenie attached.
20200218105749_1.jpg
* Low FPS on the tee on the 5th hole
* I seen some trees in the fairway on the 7th and low FPS on the tee as well
* The flyover doesn't work on the 9th hole
* A low FPS on the 15th tee.

randy
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ScottL48

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Re: Aberdeen Golf Club

Post by ScottL48 »

Thanks for the input @RandyG will look into what is going on with it and get it all fixed.
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ScottL48

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Re: Aberdeen Golf Club

Post by ScottL48 »

Ok Mark is the new updated file where some issues were fixed and updated

https://mega.nz/#!0cZBXaLZ!xO41u7EdEy2z ... uIg0whLTas
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Mwh65
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Re: Aberdeen Golf Club

Post by Mwh65 »

Aberdeen Golf Club updated in the PGLS Courses database ...

pgcourses.php?id=465
Mark Holliday (Mwh65)
(PGLS Owner)

PGLS is not affiliated in any way with the game creator Perfect Parallel.
To donate to PGLS click here
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