"Sunday" pins and wind in the first round?
- Wirenut48
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Re: "Sunday" pins and wind in the first round?
If you're missing the snap by varying degrees, it would be hard to see the difference. But I think you'll find that the amount of swing path variance has an increased multiplier of 1 for each level above Hacker. Pro would be 3 times that of Hacker, and TP 4 times. So, at Pro you would be getting 25% less deviation to miss hits than TP.
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- Drgnslyr221
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Re: "Sunday" pins and wind in the first round?
There is a difference. Not much. The difference between pro and amateur is much larger though. I would say maybe a 1-2 stroke difference with someone experienced.LCARS wrote: Mon Apr 25, 2022 12:20 am Ive played tour pro way back in tge past and fkund NO difference. Id be willing to prove it with a head to head anyday =)
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Re: "Sunday" pins and wind in the first round?
With Pro you can use a full meter swing which is almost 2:o'clock and if you miss the snap by just a couple pixels you won't get an outrageous fade or a draw like you would at Tour Pro.LCARS wrote: Sun Apr 24, 2022 2:55 am Apart from yhe overhead map aiming i have personally found NO difference. Flyer if you want a head to head im down !
Bottom line: If you want to take the risk at "any" level and allow your back-swing to go as far as it possibly can, then the ball strike has to be as close to perfect (the snap) if you want it to travel in the direction you aimed - especially in Tour Pro.
Just say'n.

- OnyxCarp
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Re: "Sunday" pins and wind in the first round?
Playing this game for many years (2.400 hrs) now on both levels. The last years I play the occasional Multiplayer mainly on Tour Pro. And PGLS Tournies on Pro because a couple years ago I asked Mike/Mark for that since then I then wanted to play them tourneys with the mini map at my disposal (longing for the return to good old TW'08, but nowadays I don't care anymore).
<<< In my experience there is a SLIGHTLY more severe penalty (deviation) when missing snap on Tour Pro >>>
As mentioned in above posts, I also cannot provide evidence to support the presumption.
Writing about snaps and presumptions, there is also something else going on that has been bugging me for all those years. Strangely enough the outcome of a mouse click resulting in a 'snap' on the swing meter is more 'fluid' on Pro than on TP. In other words: I experience more snap slivers (about 0.5 deg too short) and slides (overshoots) on Pro than on TP. Not that apparent, only slightly noticeable after some rounds. And the distribution of these slivers and slides are anything but statistically normal. Played on two rigs and experimented with all kinds of parameters: in game settings and video card software settings (AMD and Nvidia). The issue persists. During the latest Ryder Cup event when I was (playing and) watching other players via stream I noticed that TP players have an enviable amount of 'perfect snaps' - not only were they apparently so good to hit the dong at the ultimate moment, it also seemed that the meter occasionally LITERALLY 'snapped' into a perfect 0.000 degs deviated swing. Being accustomed to the behaviour of this swing meter after 2.400 hours of play it was striking (LOL) to see this happening and totally not what I am accustomed to see.
Long story short: imo there are some mechanics under the hood both irregular and inexplicable, with the player input - to swing - translation still being the most mysterious one. Seen a bloke on a mickey mouse laptop register above average 0.0 snaps while I am registering unstatistical snap deviations with a hefty rig and a high tier mouse... oh well - on other aspects the game is still the best in the field. Ground physics are so well implemented.
Back to the original post topic. Been struggling with this one myself (apart from the good old snappo snafus). The hole 1 pin almost had me thinking this was a 'tuff enuff' tourney. But hey, as bbbuck already mentioned, these conditions are not so unrealistic compared to Real Life some days... Rio greens ARE a bitch (haven't been there but Joost Luiten said it in 2016) so I'd say : plan your approaches accordingly...
<<< In my experience there is a SLIGHTLY more severe penalty (deviation) when missing snap on Tour Pro >>>
As mentioned in above posts, I also cannot provide evidence to support the presumption.
Writing about snaps and presumptions, there is also something else going on that has been bugging me for all those years. Strangely enough the outcome of a mouse click resulting in a 'snap' on the swing meter is more 'fluid' on Pro than on TP. In other words: I experience more snap slivers (about 0.5 deg too short) and slides (overshoots) on Pro than on TP. Not that apparent, only slightly noticeable after some rounds. And the distribution of these slivers and slides are anything but statistically normal. Played on two rigs and experimented with all kinds of parameters: in game settings and video card software settings (AMD and Nvidia). The issue persists. During the latest Ryder Cup event when I was (playing and) watching other players via stream I noticed that TP players have an enviable amount of 'perfect snaps' - not only were they apparently so good to hit the dong at the ultimate moment, it also seemed that the meter occasionally LITERALLY 'snapped' into a perfect 0.000 degs deviated swing. Being accustomed to the behaviour of this swing meter after 2.400 hours of play it was striking (LOL) to see this happening and totally not what I am accustomed to see.
Long story short: imo there are some mechanics under the hood both irregular and inexplicable, with the player input - to swing - translation still being the most mysterious one. Seen a bloke on a mickey mouse laptop register above average 0.0 snaps while I am registering unstatistical snap deviations with a hefty rig and a high tier mouse... oh well - on other aspects the game is still the best in the field. Ground physics are so well implemented.
Back to the original post topic. Been struggling with this one myself (apart from the good old snappo snafus). The hole 1 pin almost had me thinking this was a 'tuff enuff' tourney. But hey, as bbbuck already mentioned, these conditions are not so unrealistic compared to Real Life some days... Rio greens ARE a bitch (haven't been there but Joost Luiten said it in 2016) so I'd say : plan your approaches accordingly...
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- Wirenut48
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Re: "Sunday" pins and wind in the first round?
I watched some of the Ryder cup play also and what I determined is you don't see the actual snap point. Same as you only see the full swing animation on partial swings.
Back when the game was first made public you could choose custom difficulties. One of the choices was the difficulty multiplier which increased by one for each level as I stated in my earlier post. That was determined by comparing the pre shot and post shot feedback on the range. This may of went through some changes with fixed settings and the introduction of the Caliber ball, but it still seems close to what it was then.
There probably are other factors also, such as the overswing penalty and meter speed.
So far I'm liking the Rio setup having to use some course management on approaches and how to play the slopes. Though I did feel like I was playing ping-pong on I believe was the par 3 4th.
Back when the game was first made public you could choose custom difficulties. One of the choices was the difficulty multiplier which increased by one for each level as I stated in my earlier post. That was determined by comparing the pre shot and post shot feedback on the range. This may of went through some changes with fixed settings and the introduction of the Caliber ball, but it still seems close to what it was then.
There probably are other factors also, such as the overswing penalty and meter speed.
So far I'm liking the Rio setup having to use some course management on approaches and how to play the slopes. Though I did feel like I was playing ping-pong on I believe was the par 3 4th.
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