Black Diamond Ranch Quarry Course Beta Test

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BSilvernail

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Re: Black Diamond Ranch Quarry Course Beta Test

Post by BSilvernail »

Thanks to everyone for the feedback. I've worked on revising the course and have a new beta to try out. Here is a list of items that have been updated.
  • Fixed collision problems with pine trees
  • Fixed the edge of cart paths to eliminate possible gutter balls
  • Optimized SpeedTree objects and their LOD's for better performance in game, which should result in better frame rates
  • Fixed the size of pinestraw patches under some trees and also added more of them
  • Performed additional smoothing in some areas of the course
  • Removed artwork from Unity that were no longer being used for the course, which reduced the file size
  • Adjusted color of 2.5D trees to better match SpeedTree objects
  • Moved a few trees, added some and removed a few others
  • Adjusted marker positions on a few tees
  • Made edits to some texture maps
  • Painted additional textures in the neighboorhoods surrounding the course
  • Lots of other minor edits

Here is the new download link:
http://silvernail-design.com/files/BDR_beta4.zip

I'm hoping this is close to final, but please let me know if you encounter any issues.
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Mwh65
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Re: Black Diamond Ranch Quarry Course Beta Test

Post by Mwh65 »

Thanks for the update Brian,

Black Diamond Ranch Quarry has been updated in the PGLS Courses database ...

pgcourses.php?id=477
Mark Holliday (Mwh65)
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PGLS is not affiliated in any way with the game creator Perfect Parallel.
To donate to PGLS click here
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BSilvernail

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Re: Black Diamond Ranch Quarry Course Beta Test

Post by BSilvernail »

Thanks again everyone for helping out beta test the course. Here is a link to the final version:
http://www.silvernail-design.com/files/BDR.zip
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Mwh65
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Re: Black Diamond Ranch Quarry Course Beta Test

Post by Mwh65 »

Black Diamond Ranch Quarry has been updated in the PGLS Courses database and moved to final ...

pgcourses.php?id=477
Mark Holliday (Mwh65)
(PGLS Owner)

PGLS is not affiliated in any way with the game creator Perfect Parallel.
To donate to PGLS click here
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