Kingswood Park FINAL
- RobV
- Posts: 65
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Kingswood Park (beta)
Hello !
This was a fun course to make.. I hope you enjoy it. Here are some quick facts..
This is a fantasy based course
Deep Forest 1-9
Open Land 10-18
Elevations are fun
2 tees only, Champ and Tournament
6 pins per hole
There are no fly-bys
Turn off Dynamic Skies to view the course skybox
https://mega.nz/file/Mnpi0BCL#2wwKY7x7P ... L3_MHYtrUE
Post comments, suggestions, feedback..
Rob V.
This was a fun course to make.. I hope you enjoy it. Here are some quick facts..
This is a fantasy based course
Deep Forest 1-9
Open Land 10-18
Elevations are fun
2 tees only, Champ and Tournament
6 pins per hole
There are no fly-bys
Turn off Dynamic Skies to view the course skybox
https://mega.nz/file/Mnpi0BCL#2wwKY7x7P ... L3_MHYtrUE
Post comments, suggestions, feedback..
Rob V.
- Mwh65
- Site Admin
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Re: Kingswood Park (beta)
Kingswood Park by RobV has been added to the PGLS Courses database ,,,
pgcourses.php?id=563
If you find any issues with this course please reply here.
pgcourses.php?id=563
If you find any issues with this course please reply here.
Mark Holliday (Mwh65)
(PGLS Owner)
PGLS is not affiliated in any way with the game creator Perfect Parallel.
To donate to PGLS click here
(PGLS Owner)
PGLS is not affiliated in any way with the game creator Perfect Parallel.
To donate to PGLS click here
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Re: Kingswood Park (beta)
Played it again with soft,soft,stimp 10 (first time was normal normal stimp 12) and all difficult pins. This course plays very nicely. If I may suggest to make it just a little bit more difficult as in make the player think just a liitle more (lol)
Hole 5 more trees left and right of the fairway
" 8 same
Hole 10 I notice you placed a rough area on the fairway and that is fine. How about putting a tree there as well ? To increase the accuracy from the tee. Once again very well done course for a beta, doesn't play or look like a beta, props to you.
PS I used tour sky box and it plays as a very sunny day was this intended ?
Thanks again for taking the time effort to make a new course.
Hole 5 more trees left and right of the fairway
" 8 same
Hole 10 I notice you placed a rough area on the fairway and that is fine. How about putting a tree there as well ? To increase the accuracy from the tee. Once again very well done course for a beta, doesn't play or look like a beta, props to you.
PS I used tour sky box and it plays as a very sunny day was this intended ?
Thanks again for taking the time effort to make a new course.
- RobV
- Posts: 65
- Joined: Fri Feb 16, 2018 6:51 pm
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Re: Kingswood Park (beta)
Hello trevjor - thank you for the nice words, I appreciate it. Sure, I can add more trees to holes 5 and 8, and I see what you mean as there are some 'bare' spots lining the rough/fairway, so I can add few more to make the tee shot a little more challenging.trevjor wrote: Mon Jan 08, 2024 5:42 pm Played it again with soft,soft,stimp 10 (first time was normal normal stimp 12) and all difficult pins. This course plays very nicely. If I may suggest to make it just a little bit more difficult as in make the player think just a liitle more (lol)
Hole 5 more trees left and right of the fairway
" 8 same
Hole 10 I notice you placed a rough area on the fairway and that is fine. How about putting a tree there as well ? To increase the accuracy from the tee. Once again very well done course for a beta, doesn't play or look like a beta, props to you.
PS I used tour sky box and it plays as a very sunny day was this intended ?
Thanks again for taking the time effort to make a new course.
As for hole 10, I am not sure what you mean by "rough area on the fairway". The fairway only has fairway bunkers towards the 2nd landing spot, that's it. If you mean, the same as holes 5 and 8, where there is an opportunity to place more trees lining the rough, then I can do that. I see some bare spots on that hole as well.
My skybox has a purplish tint to it, but it more on the sunny-side.
- RobV
- Posts: 65
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Re: Kingswood Park (beta)
Hey trevjor.. I think you are mixing up the "Kingswood" courses as that is not my course. My course is named Kingswood Park. I thought I was going crazy, but then I saw this course, Kingswood, has cart paths in it and mine does not.trevjor wrote: Mon Jan 08, 2024 9:56 pm Probably should of said an area of rough . Sorry for the confusion
In any event, I made a few changes from some other suggestions.. I hope to have a final version out soon.
thanks!
Rob V.
- RobV
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Re: Kingswood Park (beta)
Mark - I am not sure what happened in the course database, but that screenshot is not for Kingswood Park. That could be the other 'Kingswood' course, I believe. Either way, hope to have a final version out soon.
thanks,
RV
thanks,
RV
- Mwh65
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Re: Kingswood Park (beta)
Apologies Rob, I've corrected the screenshot in the PGLS Courses database.holy goat wrote: Wed Jan 10, 2024 1:38 am Mark - I am not sure what happened in the course database, but that screenshot is not for Kingswood Park. That could be the other 'Kingswood' course, I believe. Either way, hope to have a final version out soon.
thanks,
RV
Mark Holliday (Mwh65)
(PGLS Owner)
PGLS is not affiliated in any way with the game creator Perfect Parallel.
To donate to PGLS click here
(PGLS Owner)
PGLS is not affiliated in any way with the game creator Perfect Parallel.
To donate to PGLS click here
- RobV
- Posts: 65
- Joined: Fri Feb 16, 2018 6:51 pm
- Steam Profile name (Required): holy goat
- Has Liked: 20 times
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Re: Kingswood Park (beta)
Oh no worries at all, Mark.. thanks so much for all that you do for PG! I am posting the Final in a few mins..Mwh65 wrote: Wed Jan 10, 2024 9:10 amApologies Rob, I've corrected the screenshot in the PGLS Courses database.holy goat wrote: Wed Jan 10, 2024 1:38 am Mark - I am not sure what happened in the course database, but that screenshot is not for Kingswood Park. That could be the other 'Kingswood' course, I believe. Either way, hope to have a final version out soon.
thanks,
RV
thanks, Rob V