From Andrew:
A patch release to fix a few bugs
Fixed GIR being calculated incorrectly when taking a gimme also affecting distance to pin stat
Fixed AI players not being able to hit when 0in from hole
Fixed AI players getting stuck in the sand
Reduced Minimum grid size down to 0.5 for those with machines to handle it
A myriad of inprovements to the Simulator Version of the game especially around the short game and spin
Fix Bug where resuming after hitting in a hazard resumed the player in the hazard
Fix bug where drop could be selected 1000 meters away and out of bounds
Fix bug where AI players would hit backwards in sand and never get out.
Fixed short game bug related to spin when ball is on fairway
Added the ability to set the tracer and comet color via the console
Added some practice range data to the API tournament call
Fixed ShotTimer
Patch 1.4.2.2
- Mwh65
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Re: Patch 1.4.2.2
Well we have seen this oneFix bug where drop could be selected 1000 meters away and out of bounds

Mark Holliday (Mwh65)
(PGLS Owner)
PGLS is not affiliated in any way with the game creator Perfect Parallel.
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(PGLS Owner)
PGLS is not affiliated in any way with the game creator Perfect Parallel.
To donate to PGLS click here