Tournament Wind Speeds .vs Actual Wind Speeds

This forum contains information you will find useful in using PGLS. If you have any suggestions for content in here please let us know.
Post Reply
User avatar
whattashot
Posts: 200
Joined: Sun Aug 18, 2019 9:43 pm
Location: 1 mile south of the Cheddar Curtain
Steam Profile name (Required): whattashot
Has Liked: 26 times
Been Liked: 37 times

Tournament Wind Speeds .vs Actual Wind Speeds

Post by whattashot »

For some time now I've notice the maximum wind speeds announced in the "courses and conditions" tab for a tournament, doesn't match up.

For example, the winds for Rd 4 of The Masters on PGLS tours shows maximum of 13 mph. In fact the winds were as high as 15 mph, and of course always in to my face on the brutal long par 4s at Augusta. This game is frustrating enough with all of the incomplete basics of golf by the "wonderful" creators of this game. For example, giving you lateral hazard drops 480 yards from the pin and no matter where 90% of the time in the rough, NO ability to take an unplayable lie, no female avatars, the complete randomness of EVERY shot, regardless how many times you hit the meter in the same place top and bottom. Different results every time. Also the the complete randomness of the "power loss" in the amount and the effect. Different every time.

But, I digress. Its tough enough with all the handicaps mentioned above (along with my own handicap of sucking at a snap or reading a putt) but it is really disheartening when you set up a shot based on the max wind, and then just as you swing it goes up 2 more miles per hour! The difference in a 200 yard shot is 15-20 YARDS. Big problem at Augusta. (click on the pictures to enlarge)
Attachments
perfect golf.exe Screenshot 2021.04.11 - 14.43.20.00.png
perfect golf.exe Screenshot 2021.04.11 - 14.39.57.17.png
perfect golf.exe Screenshot 2021.04.11 - 14.02.38.61.png
perfect golf.exe Screenshot 2021.04.11 - 14.39.57.17.png
User avatar
Affo
Posts: 1345
Joined: Tue Feb 17, 2015 4:11 pm
Location: Dorset, UK
Steam Profile name (Required): Affo
Has Liked: 62 times
Been Liked: 69 times

Re: Tournament Wind Speeds .vs Actual Wind Speeds

Post by Affo »

Which reminds me..if I feel a wind gust more than the weather people said it would be, I must phone up to complain. If it should rain when they forecast a dry day...someone's going to pay!!! :cheesy:
The scores may be unrealistic, or even a joke but heyho, that's what we got.

Play well and enjoy your game everyone! :drinks:

btw, not a game for snowflakes.

https://www.twitch.tv/affo01

https://www.youtube.com/channel/UCWQQ0c ... dgs0U6nODQ
User avatar
whattashot
Posts: 200
Joined: Sun Aug 18, 2019 9:43 pm
Location: 1 mile south of the Cheddar Curtain
Steam Profile name (Required): whattashot
Has Liked: 26 times
Been Liked: 37 times

Re: Tournament Wind Speeds .vs Actual Wind Speeds

Post by whattashot »

Affo wrote: Mon Apr 12, 2021 12:09 pm Which reminds me..if I feel a wind gust more than the weather people said it would be, I must phone up to complain. If it should rain when they forecast a dry day...someone's going to pay!!! :cheesy:
Well, Mr. Perfect, my post is not a complaint. Just an observation. Based on documented information. Stop bragging, we all know you play a perfect round every time, regardless of any conditions that may appear.
User avatar
boxmaker111
Posts: 116
Joined: Sat Oct 06, 2018 7:41 pm
Location: usa
Steam Profile name (Required): boxmaker111
Has Liked: 6 times
Been Liked: 31 times

Re: Tournament Wind Speeds .vs Actual Wind Speeds

Post by boxmaker111 »

I Agree with what you are saying if wind speed is going to be a factor it should be consistent every time you have a 10-12 mph wind and you adjust your shot it should travel the same distance no up or downhill in this game it does not
User avatar
Affo
Posts: 1345
Joined: Tue Feb 17, 2015 4:11 pm
Location: Dorset, UK
Steam Profile name (Required): Affo
Has Liked: 62 times
Been Liked: 69 times

Re: Tournament Wind Speeds .vs Actual Wind Speeds

Post by Affo »

On a serious note, you don't get a constant wind in real life, that's the random factor. Without it, this game could end up shooting darts. I got burned in R1 I think on the 15th, wind changed slightly and I came up short in the water, trying to be too precise instead of aiming for the heart of the green where a slight change in wind wouldn't matter.

Just my opinion of course.
The scores may be unrealistic, or even a joke but heyho, that's what we got.

Play well and enjoy your game everyone! :drinks:

btw, not a game for snowflakes.

https://www.twitch.tv/affo01

https://www.youtube.com/channel/UCWQQ0c ... dgs0U6nODQ
User avatar
Seasider47
Posts: 800
Joined: Thu Apr 16, 2015 8:31 pm
Location: Skegness
Steam Profile name (Required): skeggy47
Has Liked: 61 times
Been Liked: 127 times
Contact:

Re: Tournament Wind Speeds .vs Actual Wind Speeds

Post by Seasider47 »

A wind set on 13 mph will probably play more like 15mph. If I'm playing any wind over 10mph I will often add an extra 2 mph to compensate and even thien I often find myself short of the target. I set many tours and will not set wind over 15 mph where there are trees and hazards.

One exception is St Andrews with very few trees and very wide fairways its sometime fun to go into Gusty which I was going to do in the final rounds of this months Open, how ever it was pointed out to me that we were trying to regulate the over the top wind and so not a good idea to make an exception even for St Andrews, I though the suggestion was valide and redid the two Rounds. I do feel when setting conditions that to set them extreme will spoil the not so skillfull players hole which is why I rarely use Stimp 9 and 14 the top players hit so close to the pin that such a high or low setting will not have much affect on them whilst a player putting 50-60 yards it could completely ruin there fun.
User avatar
JMK59
Posts: 613
Joined: Wed Aug 30, 2017 1:02 am
Location: SoMD
Steam Profile name (Required): JMK59
Has Liked: 218 times
Been Liked: 241 times

Re: Tournament Wind Speeds .vs Actual Wind Speeds

Post by JMK59 »

A 15 mph head wind will affect carry distance by about 33% more than a 15 mph tail wind. A head wind also creates a higher trajectory; a tail wind lowers it. That is correct physics.
davefv92c
Posts: 1230
Joined: Sun Aug 13, 2017 5:49 pm
Location: Council Bluffs, Iowa
Steam Profile name (Required): davefv92c
Has Liked: 244 times
Been Liked: 140 times

Re: Tournament Wind Speeds .vs Actual Wind Speeds

Post by davefv92c »

boxmaker111 wrote: Tue Apr 13, 2021 5:50 pm I Agree with what you are saying if wind speed is going to be a factor it should be consistent every time you have a 10-12 mph wind and you adjust your shot it should travel the same distance no up or downhill in this game it does not
When PP was putting this game together a lot of folks did suggest that the wind stop and carry the shot on the wind that was hit for the entire shot
but that did not happen as a lot of other good suggestions that were made, this game could have been so much more. it just did not get there.
CUK MANTIS SERIES.
Liquid Cooled Intel i9,32GB RAM, 512GB NVMe SSD + 2TB HDD
RTX 2070 8GB OC, 600W PSU
35"CURVED VIOTEK MONITOR 200Hz
Seagate 4TB External Hard Drive
Klipsch Sound System
BENCHMARKS-
https://www.userbenchmark.com/UserRun/38611652
Post Reply

Return to “General Discussion”